AIRSPEEDER’S MODULAR VERTIPORT TRAILER

Project:

This architectural #design features a 360-degree elevated concourse with interactive AR technology displays, social spaces, and immersive lighting that transforms the environment for each event. On race days, the Skydeck offers unparalleled views of Airspeeders in action, from the starting grid, central operations center to pit stops and the finish line. The Skydeck concourse will feature interactive social bars and a variety of unique experiences alongside diverse culinary choices authentic to the region. Beyond the race calendar, the facility transitions into a dynamic event space, hosting regional gatherings, Celeros game eSports competitions, and eVTOL pilot training and an active Vertiport hub.

Client: Airspeeder

Type: CG VISUALIZATION TRAILER \

software: UNREAL ENGINE, Cinema4D, BLENDER, AFTER EFFECTS, NUKE, COMFYUI, PROTOOLS

vfx shot breakdown (ai)

THIS cinematic required a further series of live action shots to be created well into final delivery. Filming had finished weeks prior and there was no budget left.

Here is a breakdown of one of those shots which shows how WE used Ai and VFX techniques to try and get these shots our the door last minute.

EARLY ENVIROMENT SHORT

credits

David ELLIS: Creative motion director / lead unreal engine designer, animator, COMFYUI DEV AND compositor

Animators: blair harris, chris taylor

Ian Howarth: Trailer Narrative/Direction

WAYNR RYALLS: SOUND DESIGNER

EPIDEMICSOUND: AUDIO

Creative Ideation: Airspeeder Media

ink agency: still renders

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